Paper
18 April 2017 Monte Carlo simulation of skin image using a skin model with surface texture
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Abstract
Skin surface texture has an influence on light propagation in tissue and changes the impression of the skin appearance. We use Monte Carlo simulation for estimating spectral reflectance in human skin. However, the simulation was made for parallel layered model having a flat surface. In this study, we investigated to use texture-added skin model in the simulation. We confirmed that a change of intensity distribution was found when the skin surface texture was changed.
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Kota Mizunuma, Yuto Hanabusa, Takaaki Maeda, Hideki Funamizu, Tomonori Yuasa, and Yoshihisa Aizu "Monte Carlo simulation of skin image using a skin model with surface texture", Proc. SPIE 10251, Biomedical Imaging and Sensing Conference, 102511P (18 April 2017); https://doi.org/10.1117/12.2269449
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KEYWORDS
Skin

Monte Carlo methods

Natural surfaces

Tissues

Reflectivity

Tissue optics

Absorption

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