Paper
15 November 2017 Three-dimensional particle cloud simulation based on illumination model
Author Affiliations +
Proceedings Volume 10605, LIDAR Imaging Detection and Target Recognition 2017; 106051V (2017) https://doi.org/10.1117/12.2291982
Event: LIDAR Imaging Detection and Target Recognition 2017, 2017, Changchun, China
Abstract
The simulation of 3D clouds has been a challenging research question in the field of computer graphics. Aiming at the problem that the existing three-dimensional cloud is not realistic, a three-dimensional particle cloud simulation method based on the illumination model is proposed, which randomly generate the particles according to the principle of the particle system and give the particles the initial color, size and shape. And then add the lighting effects and render them to achieve the three-dimensional cloud simulation. Comparing with the previous three-dimensional cloud modeling method, this method has the advantages of rapid rendering of cloud, because of the effect of adding light, the real feeling more intense.
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Yumeihui Xing, Jin Duan, Yong Zhu, and Hao Wang "Three-dimensional particle cloud simulation based on illumination model", Proc. SPIE 10605, LIDAR Imaging Detection and Target Recognition 2017, 106051V (15 November 2017); https://doi.org/10.1117/12.2291982
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KEYWORDS
Clouds

3D modeling

Particle systems

Particles

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