Paper
5 April 1989 Real-Time Architecture For Error-Tolerant Color Picture Compression
Yusheng T. Tsai
Author Affiliations +
Proceedings Volume 1075, Digital Image Processing Applications; (1989) https://doi.org/10.1117/12.952638
Event: OE/LASE '89, 1989, Los Angeles, CA, United States
Abstract
Real-time color image compression is always needed. This paper presents a practical error-tolerant compression algorithm for recording color pictures digitally on a tape and provides a real-time architecture such that the processing of picture compression is implemented in a single VLSI chip. The algorithm is based on the principle of block truncation coding (BTC). The picture is represented in Y-I-Q color space and each plane is divided into small blocks such that a reconstructed picture still contains the quality appropriate for 3R prints and keep compression efficiency. Any single channel error is restricted into a very small block of the picture and this feature of error-tolerance is important for the application of picture recording. The real-time architectures for three signal channels are working in parallel and each channel has a pipelinal architecture. This architecture also needs two 4-line input buffers with 24 bits in depth and two 96-bit output buffers. The whole architecture for both compression and decompression can be implemented with a single VLSI chip and be executed in real time. This approach provides two unique properties: error-tolerance and real-time execution, with which most other image compression algorithms have problems.
© (1989) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Yusheng T. Tsai "Real-Time Architecture For Error-Tolerant Color Picture Compression", Proc. SPIE 1075, Digital Image Processing Applications, (5 April 1989); https://doi.org/10.1117/12.952638
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CITATIONS
Cited by 1 scholarly publication and 5 patents.
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KEYWORDS
Image compression

Digital image processing

Image processing

Tolerancing

Image storage

Raster graphics

Image transmission

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