Presentation + Paper
30 March 2020 Tunable lens for AR headset
Author Affiliations +
Abstract
The mismatch between positions of virtual images and a see-through view constitute a serious problem in virtual and augmented reality optical systems with a single projection plane. These issues may lead to a user’s discomfort: eye fatigue, headache and nausea. In order to solve these problems a tunable lens forming several projection planes at different locations can be used. Developed varifocal lens consists of two tunable liquid crystal cells. The first cell for fine adjustment varies optical power from 1 D to 3 D, the second cell for coarse adjustment varies power from 0.25 D to 1 D. The total dioptric range is -4 D … +4 D with an equidistant step of 0.25 D that forms 33 projection planes. Electrode pattern made of indium zinc oxide consists of rings corresponding to Fresnel zones, each zone is divided to multiple subzones. In order to minimize the number of control electrodes (bus lines) and keep high diffraction efficiency, the bus lines shunt together all of the corresponding sub-zones in all of the zones. Developed lens is tested with AR glasses based on a holographic waveguide. Displacement of virtual image from 250 mm to 1 meter is demonstrated.
Conference Presentation
© (2020) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Dmitry E. Piskunov, Svetlana V. Danilova, Vladislav O. Tigaev, Vladimir N. Borisov, and Mikhail V. Popov "Tunable lens for AR headset", Proc. SPIE 11350, Digital Optics for Immersive Displays II, 113500F (30 March 2020); https://doi.org/10.1117/12.2565635
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Liquid crystals

Augmented reality

Diffraction

Head-mounted displays

Waveguides

Virtual reality

Back to Top