Paper
1 June 2020 Warping-based motion compensation for triangular patches
Keisuke Kamiya, Toshiyuki Yoshida
Author Affiliations +
Proceedings Volume 11515, International Workshop on Advanced Imaging Technology (IWAIT) 2020; 115152D (2020) https://doi.org/10.1117/12.2566955
Event: International Workshop on Advanced Imaging Technologies 2020 (IWAIT 2020), 2020, Yogyakarta, Indonesia
Abstract
This paper proposes a warping-based motion compensation technique for video coding, which adaptively selects the translation-based and warping-based compensation for triangular patches formed on a target frame. Over-all MC efficiency is improved by introducing several techniques employed in HEVC, e.g., recursive patch partitioning, differential MV coding, and merge mode. In addition to these, a partial merge mode is newly introduced to further improve the MC efficiency. The advantage of the proposed technique is demonstrated by comparing it with an existing affine-based MC technique.
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Keisuke Kamiya and Toshiyuki Yoshida "Warping-based motion compensation for triangular patches", Proc. SPIE 11515, International Workshop on Advanced Imaging Technology (IWAIT) 2020, 115152D (1 June 2020); https://doi.org/10.1117/12.2566955
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KEYWORDS
Computer programming

Affine motion model

Motion models

Video coding

Motion estimation

Information science

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