Paper
24 November 2021 Computer-generated hologram with complete depth information of reflection and refraction using ray tracing rendering
Author Affiliations +
Proceedings Volume 12066, AOPC 2021: Micro-optics and MOEMS; 120660X (2021) https://doi.org/10.1117/12.2605302
Event: Applied Optics and Photonics China 2021, 2021, Beijing, China
Abstract
Reflection and refraction images are treated as the texture of the object in computer graphics, which brings wrong depth information when focusing on the object in holographic display. In this paper, a method of ray tracing rendering with complete depth information for computer-generated hologram(CGH) is proposed. Correct depths of reflection and refraction images are calculated, and layer-based method is used to generate CGH. In experiment result, our method truthfully reconstructs the complete depth information of complex scene. Reflection or refraction images and its corresponding media surfaces can be focused on correct depth. All layer data is computed in a single ray tracing procedure, and the generation speed of 1024×1024 CGH for 3D scene divided into 10 layers is 100fps.
© (2021) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Chongli Zhong, Xinzhu Sang, Hui Li, Duo Chen, Binbin Yan, Yuanhang Li, and Xiujuan Qin "Computer-generated hologram with complete depth information of reflection and refraction using ray tracing rendering", Proc. SPIE 12066, AOPC 2021: Micro-optics and MOEMS, 120660X (24 November 2021); https://doi.org/10.1117/12.2605302
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KEYWORDS
Refraction

Reflection

Ray tracing

Computer generated holography

Holograms

Diffraction

Holography

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