Paper
5 July 2024 Intelligent aircraft combat game machine design using Cortex-M0 on field programmable gate array
Rongman Gao
Author Affiliations +
Proceedings Volume 13184, Third International Conference on Electronic Information Engineering and Data Processing (EIEDP 2024); 1318459 (2024) https://doi.org/10.1117/12.3032979
Event: 3rd International Conference on Electronic Information Engineering and Data Processing (EIEDP 2024), 2024, Kuala Lumpur, Malaysia
Abstract
In response to the characteristic of traditional game devices mostly using microprocessors and microcontrollers, which are not easily upgraded, this paper transplants the Cortex-M0 soft core onto an Field Programmable Gate Array (FPGA). Through the collaborative work of software and hardware, an intelligent aircraft combat game machine based on the FPGA is constructed. The experimental results show that the game has good human-machine interaction. It also demonstrates the high flexibility of building the Cortex-M0 soft core on FPGA for collaborative work, allowing for easy hardware expansion and upgrades on the existing hardware resources.
(2024) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Rongman Gao "Intelligent aircraft combat game machine design using Cortex-M0 on field programmable gate array", Proc. SPIE 13184, Third International Conference on Electronic Information Engineering and Data Processing (EIEDP 2024), 1318459 (5 July 2024); https://doi.org/10.1117/12.3032979
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KEYWORDS
Field programmable gate arrays

Sensors

Signal processing

Embedded systems

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