Paper
11 July 2024 Agile design of a tank battle game based on spring cloud from the perspective of microservice on smart campus
Jiujiu Yu, Jishan Zhang, Junjie Chen, Ning Wu, Deqing Zhang
Author Affiliations +
Abstract
Micro service for varieties of micro application is a crucial approach to achieve the success of smart campus construction. The research is from the perspective of micro service on smart campus, and taking a classic graphic game of "Tank Battle" development as an example. This study puts forward a feasible construction solution of game program based on Spring cloud for micro service for the purpose of recreation and entertainment, and devotes to completing rapid development by Scrum model of Agile method. A feasible and scientific Agile design process is described which consists of development tool of QT selection, micro service architecture design, game scenario description, major algorithm on behaviors of game elements, user story division on requirement acquisition and visual game map implementation. Key game elements are implemented effectively for the first Sprint of game version 1.0, which runs stability and positively for players. Application result shows that game UI is friendly and convenient to operate, which is capable of attracting students' interests on leisure time on campus.
(2024) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Jiujiu Yu, Jishan Zhang, Junjie Chen, Ning Wu, and Deqing Zhang "Agile design of a tank battle game based on spring cloud from the perspective of microservice on smart campus", Proc. SPIE 13210, Third International Symposium on Computer Applications and Information Systems (ISCAIS 2024), 1321028 (11 July 2024); https://doi.org/10.1117/12.3034933
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KEYWORDS
Clouds

Design

Fire

Algorithm development

Visualization

Logic

Process modeling

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