Paper
24 May 1999 Real-time synthesis of digital multiple-viewpoint stereoscopic images
Emile A. Hendriks, Andre Redert
Author Affiliations +
Proceedings Volume 3639, Stereoscopic Displays and Virtual Reality Systems VI; (1999) https://doi.org/10.1117/12.349389
Event: Electronic Imaging '99, 1999, San Jose, CA, United States
Abstract
In this paper we address the real time synthesis of virtual vies for multi viewpoint stereoscopic systems. For the viewpoint dependent generation of virtual vies two approaches can be adopted; a dynamic 3D-model reconstruction of the recorded scene from which the desired virtual views are derived or a disparity compensated interpolation strategy. The latter approach is most feasible for real time system. After a brief review of possible hardware choices we describe, as an example of the disparity compensated strategy, a dynamic programming based disparity estimation algorithm and a disparity compensated interpolation algorithm. For efficient implementation an alternative disparity representation format is presented. Both algorithms are specifically designed for hardware implementation to meet real time constraints. Hardware architectures and implementation considerations are given. Simulations show high quality results for typical teleconferencing scenes. A similar version of the interpolation algorithm is realized and successfully demonstrated in the PANORAMA project.
© (1999) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Emile A. Hendriks and Andre Redert "Real-time synthesis of digital multiple-viewpoint stereoscopic images", Proc. SPIE 3639, Stereoscopic Displays and Virtual Reality Systems VI, (24 May 1999); https://doi.org/10.1117/12.349389
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Cited by 3 scholarly publications.
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KEYWORDS
Cameras

3D modeling

Field programmable gate arrays

Computer programming

Signal processing

Digital signal processing

Motion models

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