Paper
27 September 1999 Computer simulation of asymmetric arc lamp volume emitters
Michael A. Stevenson, Marie Cote, Chris J. Campillo, David G. Jenkins
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Abstract
Various simulations of volume-based sources are explored, beginning with an overview of optical design software, the industry that utilizes it, and a procedural outline for source simulation. These simulations are explained from the simplest to most complex methodologies to date. Two basic approximations of the volume-emitter, (1) a tubular surface distribution and (2) a cylindrical volume distribution, that cannot model the asymmetry of the original emitting-volume are considered. Simulation methodologies that rely on mathematical tools are investigated. Using a CCD image of the emission and the inverse Abel transform, a 2D irradiance distribution is transformed into a 3D emitting volume. An algorithm developed to handle asymmetric volume-emitters is discussed, and the results of the simulated arc are compared to its original CCD image. In addition, the geometry of the arc source is modeled into a CAD (Computer Aided Design) program, and optical properties are assigned to its components in the optical/illumination design program. Using the most detailed emitter simulation, an assessment of the source geometry's influence on system output is made. The need for a detailed volume-emitter simulation is demonstrated through system output comparison between those utilizing the most complicated simulation and those using basic surface and volume approximations of the actual emitting-volume.
© (1999) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Michael A. Stevenson, Marie Cote, Chris J. Campillo, and David G. Jenkins "Computer simulation of asymmetric arc lamp volume emitters", Proc. SPIE 3780, Optical Design and Analysis Software, (27 September 1999); https://doi.org/10.1117/12.363767
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Cited by 4 scholarly publications.
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KEYWORDS
Electrodes

Computer aided design

Computer simulations

RGB color model

Reflectors

Sensors

3D modeling

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