Paper
28 February 2000 Multiresolution techniques for interactive texture-based volume visualization
Eric LaMar, Bernd Hamann, Kenneth I. Joy
Author Affiliations +
Proceedings Volume 3960, Visual Data Exploration and Analysis VII; (2000) https://doi.org/10.1117/12.378913
Event: Electronic Imaging, 2000, San Jose, CA, United States
Abstract
We present a multiresolution technique for interactive texture-based volume visualization. This method uses an adaptive scheme that renders the volume in a region-of- interest at a high resolution and the volume further away from this region at progressively lower resolutions. We use indexed texture maps, which allow for interactive modification of the opacity transfer function. Our algorithm is based on the segmentation of texture space into an octree, where the leaves of the tree define the original data and the internal nodes define lower-resolution approximations. Rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from this area. We limit the artifacts introduced by this method by modifying the transfer functions in the lower-resolution data sets and utilizing spherical shells as a proxy geometry. It is possible to use this technique for viewpoint-dependent renderings.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Eric LaMar, Bernd Hamann, and Kenneth I. Joy "Multiresolution techniques for interactive texture-based volume visualization", Proc. SPIE 3960, Visual Data Exploration and Analysis VII, (28 February 2000); https://doi.org/10.1117/12.378913
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Cited by 19 scholarly publications.
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KEYWORDS
Volume rendering

Visualization

Opacity

Volume visualization

Image filtering

Spherical lenses

Silicon

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