Paper
28 August 2000 Selecting COTS processors for graphics display engines
Richard K. Thumann
Author Affiliations +
Abstract
This paper shall attempt to detail the processes used in trying to select a COTS-based general-purpose high-powered graphics engine for cockpit displays. The computer industry has shown tremendous growth in the use of high-powered graphics for games and visualization software. This growth has brought with it workstation graphics power to be the PC desktop. Trying to harness this power for a cockpit display graphics engine has many problems that need to be overcome by the avionics supplier. This paper intends to show the processes used in the development of our latest graphics display engine. The emphasis of the paper is the process used in determining the graphics and host processor for the engine. This paper includes the summaries of the trade and requirement studies used to select the host processor and the graphics accelerator. Also discussed are the difficulties that arose in trying to deal with graphic accelerator COTS manufacturers and what was done to overcome them.
© (2000) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Richard K. Thumann "Selecting COTS processors for graphics display engines", Proc. SPIE 4022, Cockpit Displays VII: Displays for Defense Applications, (28 August 2000); https://doi.org/10.1117/12.397747
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Visualization

Digital signal processing

Manufacturing

Video

Raster graphics

Performance modeling

Cockpit displays

Back to Top