Paper
20 March 2001 Real and virtual nature of image edges intersections
Khalid A. Al-Shalfan, Stan S. Ipson, John G. B. Haigh
Author Affiliations +
Abstract
Edges intersect in an edge image and this intersection point may correspond to 3D point joining two straight lines in the real world scene and those lines represent a real object plane; in this case it is called a real lines intersection, otherwise it is called a virtual intersection. An automatic system for locating image lines is likely to produce many virtual intersections and so despite many studies in the field of boundary recognition, the question of whether the intersection of two liens in an image of a 3D scene corresponds to a real object point still merits further investigation. This paper presents a computational technique to identify the real or virtual nature of the edge intersections. The discrimination is based on rectified images obtained from a pair of uncalibrated images. The method is tested using different types of images of real scenes. The results obtained showed reliable decisions.
© (2001) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Khalid A. Al-Shalfan, Stan S. Ipson, and John G. B. Haigh "Real and virtual nature of image edges intersections", Proc. SPIE 4387, Optical Pattern Recognition XII, (20 March 2001); https://doi.org/10.1117/12.421147
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KEYWORDS
Image segmentation

Edge detection

3D image processing

Cameras

Optical inspection

Sensors

Digital imaging

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