Paper
11 September 2006 Algorithm for computing holographic optical tweezers at video rates
Mario Montes-Usategui, Encarnación Pleguezuelos, Jordi Andilla, Estela Martín-Badosa, Ignacio Juvells
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Abstract
Digital holography enables the creation of multiple optical traps at arbitrary three-dimensional locations and spatial light modulators permit updating those holograms at video rates. However, the time required for computing the holograms makes interactive optical manipulation of several samples difficult to achieve. We introduce an algorithm for computing holographic optical tweezers that is both easy to implement and capable of speeds in excess of 10 Hz when running on a Pentium IV computer. A discussion of the pros and cons of the algorithm, a mathematical analysis of the efficiency of the resulting traps, as well as results of the three-dimensional manipulation of polystyrene micro spheres are included.
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Mario Montes-Usategui, Encarnación Pleguezuelos, Jordi Andilla, Estela Martín-Badosa, and Ignacio Juvells "Algorithm for computing holographic optical tweezers at video rates", Proc. SPIE 6326, Optical Trapping and Optical Micromanipulation III, 63262X (11 September 2006); https://doi.org/10.1117/12.680504
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KEYWORDS
Holograms

Optical tweezers

Binary data

Holography

Spatial light modulators

Video

Computer programming

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