Paper
2 May 2012 Radar target recognition using non-cooperative scatterer matching game
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Abstract
This paper utilizes game-theoretic principles in the automatic recognition of unknown radar targets. This study uses a non-cooperative matching game where pure strategies are associated with specific items to be matched, and agreement between possible hypotheses represents the payoff gained when playing a certain strategy against an opponent who is playing another strategy. The target recognition approach attempts to match scattering centers of an unknown target with those of library targets as competing strategies. The algorithm is tested using real radar data representing scattering from commercial aircraft models. Radar data of library targets at various azimuth positions are matched against an unknown radar target signature at a specific aspect angle. Computer simulations provide an estimate of the error rates in scenarios of additive Gaussian noise corrupting target signatures.
© (2012) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ismail Jouny "Radar target recognition using non-cooperative scatterer matching game", Proc. SPIE 8391, Automatic Target Recognition XXII, 83910B (2 May 2012); https://doi.org/10.1117/12.919977
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KEYWORDS
Radar

Target recognition

Scattering

Signal to noise ratio

Detection and tracking algorithms

Classification systems

Data modeling

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