Antoni Jaume-i-Capo, Javier Varona, Manuel Gonzalez-Hidalgo, Ramon Mas, Francisco Perales
Optical Engineering, Vol. 51, Issue 02, 020501, (March 2012) https://doi.org/10.1117/1.OE.51.2.020501
TOPICS: Motion models, Visual process modeling, 3D modeling, Shape analysis, Systems modeling, Data modeling, 3D image processing, Machine vision, Computer vision technology, Instrument modeling
Human motion capture has a wide variety of applications, and in vision-based motion capture systems a major issue is the human body model and its initialization. We present a computer vision algorithm for building a human body model skeleton in an automatic way. The algorithm is based on the analysis of the human shape. We decompose the body into its main parts by computing the curvature of a B-spline parameterization of the human contour. This algorithm has been applied in a context where the user is standing in front of a camera stereo pair. The process is completed after the user assumes a predefined initial posture so as to identify the main joints and construct the human model. Using this model, the initialization problem of a vision-based markerless motion capture system of the human body is solved.