Wargames have historically given their users a competituve edge through enhancing the development of individual strategist and particular strategies as well as serving as a catalyst for transformation. While there have always beeen problems with both the accuracy and speed of wargame forecasts these problems have become more acute due to recent trends. This paper will describe the enhancements needed to bring wargaming to its next generation, restoring--even increasing the benefits wargaming has historically provided.
These enhancements will increase both the accuracy and speed of wargaming. Accuracy will be enhanced by explicitly modeling; human factors, (both differences in human effectiveness and differences in human decision making), effects of physical systems, (cascading within and between systems), and the depiction of time (influences on the decision loop of each decision node, differences in decision frequency between parent and child nodes). Speed will be enhanced through more efficient user interfaces, greater deployability and built-in reach back.
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