We propose a design of a retinal-scanning-based near-eye display for augmented reality. Our solution is highlighted by a laser scanning projector, a diffractive optical element, and a moist eye with gradient refractive indices. The working principles related to each component are comprehensively studied. Its key performance is summarized as follows. The field of view is 122°, angular resolution is 8.09′, diffraction efficiency is 57.6%, transmittance is 80.6%, uniformity is 0.91, luminance is 323 cd/m2, modulation transfer functions are above 0.99999 at 3.71 cycle/degree, contrast ratio is 4878, and distortion is less than 24%.
We present a design of a contact lens display, which features an array of collimated light-emitting diodes and a contact lens, for the augmented reality. By building the infrastructure directly on top of the eye, eye is allowed to move or rotate freely without the need of exit pupil expansion nor eye tracking. The resolution of light-emitting diodes is foveated to match with the density of cones on the retina. In this manner, the total number of pixels as well as the latency of image processing can be significantly reduced.
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