Paper
21 September 1998 Role of optics in virtual environments
Jannick P. Rolland, Yohan Baillot, Larry Davis, Laurent Vaissie, D. L. Wright
Author Affiliations +
Proceedings Volume 3482, International Optical Design Conference 1998; (1998) https://doi.org/10.1117/12.322010
Event: International Optical Design Conference, 1998, Kona, HI, United States
Abstract
While computer graphics play a significant component in the development of virtual environments, optics and its interface to the computer graphics software play an essential role as well because they are both required for the effective visualization of virtual environments. Moreover, optical technology is often a component in satisfying stringent tracking requirements. We shall focus in this paper on aspects of virtual environments where optics play a part, describe the development of the VRDA tool for visualization of anatomy, and summarize recent investigations of visual optics for improved head-mounted displays.
© (1998) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jannick P. Rolland, Yohan Baillot, Larry Davis, Laurent Vaissie, and D. L. Wright "Role of optics in virtual environments", Proc. SPIE 3482, International Optical Design Conference 1998, (21 September 1998); https://doi.org/10.1117/12.322010
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CITATIONS
Cited by 1 scholarly publication and 3 patents.
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KEYWORDS
Head-mounted displays

Virtual reality

Visualization

Video

Augmented reality

Cameras

Optical tracking

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