KEYWORDS: 3D displays, Camera shutters, 3D image processing, Cameras, Eye, Device simulation, Multiplexing, 3D image reconstruction, LCDs, Digital micromirror devices
The 3D display using light beam reconstruction method has some great advantages. Special glasses are not needed. The observation point is not fixed. Some researcher claims that a viewer may be able to focus on 3D images under the super multi-view condition. However, the 3D display needs to reconstruct a great number of light beams. Usually, the number of light beams is limited by the resolution of a flat-panel display because only the space-division method is used. Therefore, improving the performance of the flat-panel display as a 3D display is difficult. Thus, using the time-multiplexing method is important.
In this paper, we discussed the 3D display using light beam reconstruction method that uses a fast light shutter as the 3D display with the time-multiplexing method. We consider the relationsip between the performance of the 3D display and that of the devices that comprise the 3D display. The simulation results of the super multi-view condition suggest that the number of light beams that enter the pupil of the viewer's eye and the width of the slit are important for the accommodation function.
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